Function Reference
Accum (op, value) -> none
AlphaFunc (func, ref) -> none
AreTexturesResident (texturesArray) -> residences
ArrayElement (i) -> none
Begin (mode) -> none
BindTexture (target, texture) -> none
Bitmap (xorig, yorig, ymove, bitmap) -> none
BlendFunc (sfactor, dfactor) -> none
CallList (list) -> none
CallLists (listArray) -> none
Clear (mask) -> none
ClearAccum (red, green, blue, alpha) -> none
ClearColor (red, green, blue, alpha) -> none
ClearDepth (depth) -> none
ClearIndex (c) -> none
ClearStencil (s) -> none
ClipPlane (plane, equationArray) -> none
Color (red, green, blue [, alpha]) -> none
Color (color) -> none
ColorMask (red, green, blue, alpha) -> none
ColorMaterial (face, mode) -> none
ColorPointer (colorArray) -> none
CopyPixels (x, y, width, height, type) -> none
CopyTexImage (level, internalFormat, border, x, y, width[, height]) -> none
CopyTexSubImage (level, x, y, xoffset, width[, yoffset, height]) -> none
CullFace (mode) -> none
DeleteLists (list, range) -> none
DeleteTextures (texturesArray) -> none
DepthFunc (func) -> none
DepthMask (flag) -> none
DepthRange (zNear, zFar) -> none
Disable (cap) -> none
DisableClientState (array) -> none
DrawArrays (mode, first, count) -> none
DrawBuffer (mode) -> none
DrawElements (mode, indicesArray) -> none
DrawPixels (width, height, format, pixels) -> none
EdgeFlag (flag) -> none
EdgeFlagPointer (flagsArray) -> none
Enable (cap) -> none
EnableClientState (array) -> none
End () -> none
EndList () -> none
EvalCoord (u[, v]) -> none
EvalCoord (coordArray) -> none
EvalMesh (mode, i1, i2[,j1, j2]) -> none
EvalPoint (i[, j]) -> none
FeedbackBuffer (size, type) -> dataArray
Finish () -> none
Flush () -> none
Fog (pname, param) -> none
Fog (pname, paramsArray) -> none
FrontFace (mode) -> none
Frustum (left, right, bottom, top, zNear, zFar) -> none
GenLists (range) -> num
GenTextures (n) -> texturesArray
Get (pname) -> params
GetArray (pname) -> paramsArray
GetConst (pname) -> constant string
GetClipPlane (plane) -> equationArray
GetError () -> error flag
GetLight (light, pname) -> paramsArray
GetMap (target, query) -> vArray
GetMaterial (face, pname) -> paramsArray
GetPixelMap (map) -> valuesArray
GetPointer (pname, n) -> valuesArray
GetPolygonStipple () -> maskArray
GetString (name) -> string
GetTexEnv (pname) -> paramsArray
GetTexGen (coord, pname) -> paramsArray
GetTexImage (target, level, format) -> pixelsArray
GetTexLevelParameter (target, level, pname) -> param
GetTexParameter (target, pname) -> paramsArray
Hint (target, mode) -> none
Index (c) -> none
IndexMask (mask) -> none
IndexPointer (indexArray) -> none
InitNames () -> none
InterleavedArrays (format, dataArray) -> none
IsEnabled (cap) -> true/false
IsList (list) -> true/false
IsTexture (texture) -> true/false
Light (light, pname, param) -> none
Light (light, pname, paramsArray) -> none
LightModel (pname, param) -> none
LightModel (pname, paramsArray) -> none
LineStipple (factor, pattern) -> none
LineWidth (width) -> none
ListBase (base) -> none
LoadIdentity () -> none
LoadMatrix (mArray) -> none
LoadName (name) -> none
LogicOp (opcode) -> none
Map (target, u1, u2, ustride, pointsArray) -> none
Map (target, u1, u2, ustride, v1, v2, vstride, pointsArray) -> none
MapGrid (un, u1, u2[, vn, v1, v2]) -> none
Material (face, pname, param) -> none
MatrixMode (mode) -> none
MultMatrix (mArray) -> none
NewList (list, mode) -> none
Normal (nx, ny, nz) -> none
Normal (nArray) -> none
NormalPointer (normalArray) -> none
Ortho (left, right, bottom, top, zNear, zFar) -> none
PassThrough (token) -> none
PixelMap (map, valuesArray) -> none
PixelStore (pname, param) -> none
PixelTransfer (pname, param) -> none
PixelZoom (xfactor, yfactor) -> none
PointSize (size) -> none
PolygonMode (face, mode) -> none
PolygonOffset (factor, units) -> none
PolygonStipple (maskArray) -> none
PopAttrib () -> none
PopClientAttrib () -> none
PopMatrix () -> none
PopName () -> none
PrioritizeTextures (texturesArray, prioritiesArray) -> none
PushAttrib (mask) -> none
PushClientAttrib (mask) -> none
PushMatrix () -> none
PushName (GLuint name) -> none
RasterPos (x, y[, z, w]) -> none
RasterPos (vArray) -> none
ReadBuffer (mode) -> none
ReadPixels (x, y, width, height, format, pixelsArray) -> none
Rect (x1, y1, x2, y2) -> none
Rect (v1, v2) -> none
RenderMode (mode) -> none
Rotate (angle, x, y, z) -> none
Scale (x, y, z) -> none
Scissor (x, y, width, height) -> none
SelectBuffer (size) -> SelectArray
ShadeModel (mode) -> none
StencilFunc (func, ref, mask) -> none
StencilMask (mask) -> none
StencilOp (fail, zfail, zpass) -> none
TexCoord (s[, t, r, q]) -> none
TexCoord (vArray) -> none
TexCoordPointer(vArray) -> none
TexEnv (pname, param) -> none
TexEnv (pname, paramsArray) -> none
TexGen (coord, pname, param) -> none
TexGen (coord, pname, paramsArray) -> none
TexImage(level, internalformat, format, pixels) -> none
TexParameter (target, pname, param) -> none
TexParameter (target, pname, paramsArray) -> none
TexSubImage (level, format, pixels, xoffset) -> none
TexSubImage (level, format, pixels, xoffset, yoffset) -> none
Translate (x, y, z) -> none
Vertex (x, y, [z, w]) -> none
Vertex (vArray) -> none
VertexPointer (vertexArray) -> none
Viewport (x, y, width, height) -> none