SVN Trunk
Started by: fabiowguerrafabiowguerra
On: 1199314473|%e %b %Y, %H:%M %Z|agohover
Number of posts: 2
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SVN Trunk
fabiowguerrafabiowguerra 1199314473|%e %b %Y, %H:%M %Z|agohover

Hello,

I copied my SVN branch to trunk. It has a lot of improvents, bugfixes and is more stable than LuaGL 1.01.
I recommend everyone to use this version.

It can be downloaded using the followin command:

svn co https://luagl.svn.sourceforge.net/svnroot/luagl/trunk

For those who don't have SVN installed, it can be downloaded at <subversion.tigris.org>.

The new LuaGL version will be released probably on March. It will be backward compatible with the previous versions.
It need only some small changes and a Makefile, probably using autoconf and automake to configure OpenGL, GLU and Glut libs.

I'm accepting help to build this Makefile, since i'm out of time to work on LuaGL until March.

Fabio

unfold SVN Trunk by fabiowguerrafabiowguerra, 1199314473|%e %b %Y, %H:%M %Z|agohover
Re: SVN Trunk
Anonymous (85.72.151.x) 1226089607|%e %b %Y, %H:%M %Z|agohover

Why isn't LuaGL using another extension manager like Glew or GLEE that seem a lot more efficient?
Also GLUT should be overtaken. GLFW is the project that is more up to date as far as OpenGL Utilities are concerned

unfold Re: SVN Trunk by Anonymous (85.72.151.x), 1226089607|%e %b %Y, %H:%M %Z|agohover
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